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Ace Combat 2
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| Developer(s) | Namco |
| Publisher(s) | Namco |
| Platform(s) | PlayStation/Playstation 2 (Japan only) |
| Release date(s) | August 15, 1997
2005 namcollection |
| Genre(s) | Flight simulator |
| Mode(s) | Single player |
| Rating(s) | ESRB: T (Teen) |
| Media | CD-ROM |
Ace Combat 2 is the sequel to the 1995 Arcade/Flight-sim Air Combat, released in 1997 by Namco. Ace Combat 2 is part of Namco's Ace Combat series and continues the arcade style gameplay of its predecessor, with major improvements. Various subsequent Ace Combat games use similar maps or missions. In 2005 Namco re-released Ace Combat 2 as part of the NamCollection for the Playstation 2 to celebrate the publisher's 50th anniversary.
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Ace Combat 2's gameplay is very similar to Air Combat (its predecessor) however, AC2 has considerably improved graphics (both the planes and environment) and detailed features such as: moving flaps, air-brakes and afterburner effects. One new feature is the ability to find (and shoot down) enemy Ace planes; doing so will result in the player being rewarded with a medal of the defeated Ace, that can be viewed in the games medal viewer. Also the player can unlock "extra" aircraft for subsequent replays. One more interesting feature is the branching story paths; basically two sets of missions split between Operations "A"lphaville" and "B"ellissima" they each contain unique missions and both branches lead to mission 19. (Jewel Box)
Ace Combat 2 also features realistic dog fights, total 3D polygons, advanced artificial intelligence, dynamic mission debriefings, secret planes and hidden missions.
The game uses several elements that are still used in other Ace Combat games. There is the ability for the camera to focus on the last target that was destroyed, and also the ability to give wingmen orders.
There are numerous enemy Aces that the player can find and shoot down. While many of the normal pilots are Aces, the legendary pilots are the best forces that can be fought. They are distinguished from ordinary pilots by being named, and having a distinctive paint on their fighter. The legendary pilots all have different behaviours than other ones, and some of them work in a squadron. Shooting down a legendary pilot or the legendary squadron will earn the player a medal.
There are 3 different endings for the player to experience; a "normal" ending, a "bad" ending, and a secret "Bonus" ending. The player's actions during the game will decide what ending the player sees.
Military Rebels have seized Unified Forces sector NA-P2700. Striking while the heads of state were at a peace summit, political insurrectionists have seized and occupied the administration's center. Many institutions have already fallen to the rebels' orchestrated attacks around the world. Intelligence reports that the rebels now possess both strategic and long-range weapons. Their sphere of power has rapidly expanded in the coup d'état, as has their military capabilities. Since the United Forces are already spread thin around the globe, UF Headquarters has formed a mercenary tactical strike force, code named: Scarface. The player is to lead strike force Scarface against the rebel insurgents. The story is very light, but it foreshadows future events in later Ace Combat games.
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