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Spider-Man: Return of the Sinister Six
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| Developer(s) | B.I.T.S. |
| Publisher(s) | LJN (NES) Flying Edge (Master System, Game Gear) |
| Platform(s) | NES, Master System, Game Gear |
| Release date(s) | 1992 (NES, Master System) 1993 ( Game Gear) |
| Genre(s) | Action-adventure |
| Mode(s) | Single player |
Spider-Man: Return of the Sinister Six is a video game released for the Nintendo Entertainment System developed by B.I.T.S. software and published by LJN in 1992. Versions of the game were also released for the Sega Master System and Game Gear by the Flying Edge division of Acclaim. The game is loosely based on a Marvel Comics mini-series that featured Spider-Man and the Sinister Six in the early 1990s.
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In the game the player controls Spider-Man through six side-scrolling levels, with a member of the Sinister Six at the end of each level as a boss. The famous super-hero could jump, punch, kick, climb certain walls, shoot unlimited webs to swing on and collect web fluid to shoot square, web projectives. Players can also duck, and perform a jump kick.
The levels were generally pretty straight forward side-scrolling action, although occasionally a particular item such as key or a detonator would have to be found. Each level started out with a graphic illustration of Spider-Man battling the supervillain that the player would fight as a boss.
After successfully completing each level, the ending is a scene of all the supervillains sitting together in a large jail cell, with the on-screen message, ""VICTORY! Spider-Man triumphs over the Sinister Six..."
Spider-Man has only one life (in the NES version), and there are no continues or passwords available. While there are web cartridge icons scattered throughout certain levels, (allowing Spider-Man to shoot ten web projectiles) there are no icons available to restore energy.[1]
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Most video game critics felt that the game seemed underdeveloped and overly difficult (the player was given one life in the NES version). Also, for one of the last of the 8-bit games it did not demonstrate how far the system had come in terms of graphics or sound. The game has been described as typical of many early Spider-man games, with them being "unreasonably hard due to poor level design, difficult controls, cheap or unbalanced enemies, or a combination of problems."[2]
The NES version of the game was given a rating of 3/5 by GamePro Magazine in their November 1994 issue.[3]
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